2 Mar 2006, 4:07pm
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  • education portal for the city of Augsburg

    screenshot: list view
    screenshot: list view
    screenshot: list view

    A new por­tal has been launched for the city of Augs­burg. It is meant to be a cen­tral plat­form about all kind of infor­ma­tion and events con­cern­ing edu­ca­tion in and around Augs­burg (Ger­many). Dif­fer­ent lay­outs have been cre­ated in the course of a sem­i­nar, the one to be real­ized, has been cho­sen by a per­son in charge of the munic­i­pal­ity. Two stu­dents of the “win­ning” team and myself, we formed a team, got a work con­tract by the munic­i­pal­ity and imple­mented the web­site on the basis of the Typo3 CMS within one year, besides our studies.

    » go to see the website »

    28 Feb 2006, 6:52pm
    projects:

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  • Aquaris — three teams, two payers each, custom-built game controller

    Aquaris is a game ded­i­cated to teach and inform about renew­able energy tech­nolo­gies and energy-saving mea­sures to chil­dren of the fourth grade. Aquaris was intended to be set up in a small museum,owned by an elec­tric­ity pro­duc­ing com­pany. Pri­vate guided tours about the topic men­tioned before where offered for whole fourth grade classes at once.
    For those rea­sons, three require­ments were defined:

    facts

    • easy to learn game flow, due to min­i­mal com­plex­ity of gameplay
    • easy to use, cus­tom made controller
    • a whole class of up to 30 chil­dren can play within one hour
    • chil­dren learn in a play­ful way as knowl­edge pays off in our game
    • to cope with minor read­ing prob­lems, mostly audio is used instead of text

    advan­tages of the con­troller built at a glance

    click here to see a 3D animation (3mb) of the placement and function of the controllers

    click to see a 3D ani­ma­tion about place­ment and func­tion of the controllers

    • form fol­lows func­tion: the cur­sor on the screen fol­lows one to one the con­troller handle
    • no but­ton func­tions need to be learned, all inter­ac­tions nec­es­sary to play the game can be per­formed mov­ing the handle
    • each con­troller device is placed accord­ingly to its cur­sor on the screen
    • very pre­cise
    • only needs to be cal­i­brated once at setup time
    • no influ­ences of environment

    Or click here to see a low qual­ity (1mb) 3D ani­ma­tion version.

    »»» see more details, pic­tures and videos »»»